Diamond of Purity

Epic · Active · Cooldown: 5→4 turns

Skill by star

0★
Base skill
Restores HP by 7% of the owner's Max HP for an ally and other 2 allies with the lowest HP. Meanwhile, cleanses 1 layer of DoT debuff from them.
1★
  • Restores HP by 7→8% of the owner's Max HP for an ally and other 2 allies with the lowest HP.
2★
  • Restores HP by 8→9% of the owner's Max HP for an ally and other 2 allies with the lowest HP.
3★
  • NEWIf the DoT debuff is successfully cleansed, additionally restores the target's HP by 3% of the owner's Max HP.
4★
  • Restores HP by 9→10% of the owner's Max HP for an ally and other 2 allies with the lowest HP.
  • If the DoT debuff is successfully cleansed, additionally restores the target's HP by 3→3.5% of the owner's Max HP.
5★
  • NEWIf the target has 100% HP, the HP healing effect will be converted into granting the target a [Shield] by 15% of the owner's Max HP instead, lasting for 2 turns.
6★
Exclusive Lv.4+
  • If the DoT debuff is successfully cleansed, additionally restores the target's HP by 3.5→4% of the owner's Max HP.
  • If the target has 100% HP, the HP healing effect will be converted into granting the target a [Shield] by 15→20% of the owner's Max HP instead, lasting for 2 turns.
  • NEWCooldown -1
7★
  • NEWGrants [Block Debuff] on the main target for 2 turns.
Full skill text at 5★
Restores HP by 10% of the owner's Max HP for an ally and other 2 allies with the lowest HP. Meanwhile, cleanses 1 layer of DoT debuff from them. If the DoT debuff is successfully cleansed, additionally restores the target's HP by 3.5% of the owner's Max HP. If the target has 100% HP, the HP healing effect will be converted into granting the target a [Shield] by 15% of the owner's Max HP instead, lasting for 2 turns.
Full skill text at 7★
Restores HP by 10% of the owner's Max HP for an ally and other 2 allies with the lowest HP. Meanwhile, cleanses 1 layer of DoT debuff from them. If the DoT debuff is successfully cleansed, additionally restores the target's HP by 4% of the owner's Max HP. If the target has 100% HP, the HP healing effect will be converted into granting the target a [Shield] by 20% of the owner's Max HP instead, lasting for 2 turns. Cooldown -1 Grants [Block Debuff] on the main target for 2 turns.
Source: game files.

Effects

  • [Shield] — Blocks some DMG.
  • [Block Debuff] — Cannot be inflicted with debuffs.
Dubb

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