Citrine of Defense

Epic · Active · Cooldown: 5→4 turns

Skill by star

0★
Base skill
Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 20% of the DMG taken by the ally will be taken by the owner.
1★
  • Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 20→25% of the DMG taken by the ally will be taken by the owner.
2★
  • Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 25→30% of the DMG taken by the ally will be taken by the owner.
3★
  • NEWGrants a [Shield] by 20% of the owner's Max HP on the target and the owner for 2 turns.
4★
  • Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 30→35% of the DMG taken by the ally will be taken by the owner.
  • Grants a [Shield] by 20→30% of the owner's Max HP on the target and the owner for 2 turns.
5★
  • NEWWhen an ally with [Ally Protection] takes Direct DMG, grants the ally a [Shield] by 10% of the owner's Max HP for 2 turns.
  • NEWCooldown: 2 turns.
6★
Exclusive Lv.4+
  • When an ally with [Ally Protection] takes Direct DMG, grants the ally a [Shield] by 10→20% of the owner's Max HP for 2 turns.
  • NEWCooldown -1
7★
  • When an ally with [Ally Protection] takes Direct DMG, grants the ally a [Shield] by 20→30% of the owner's Max HP for 2 turns.
  • NEWWhen an ally with [Ally Protection] takes Fatal DMG, the owner loses 40% of Max HP to make the ally immune to this death and restore 20% of the owner's Max HP for the ally.
  • NEWCooldown: 4 turns.
Full skill text at 5★
Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 35% of the DMG taken by the ally will be taken by the owner. Grants a [Shield] by 30% of the owner's Max HP on the target and the owner for 2 turns. When an ally with [Ally Protection] takes Direct DMG, grants the ally a [Shield] by 10% of the owner's Max HP for 2 turns. Cooldown: 2 turns.
Full skill text at 7★
Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 35% of the DMG taken by the ally will be taken by the owner. Grants a [Shield] by 30% of the owner's Max HP on the target and the owner for 2 turns. When an ally with [Ally Protection] takes Direct DMG, grants the ally a [Shield] by 30% of the owner's Max HP for 2 turns. Cooldown: 2 turns. Cooldown -1 When an ally with [Ally Protection] takes Fatal DMG, the owner loses 40% of Max HP to make the ally immune to this death and restore 20% of the owner's Max HP for the ally. Cooldown: 4 turns.
Source: game files.

Effects

  • [Ally Protection] — Part of the DMG taken will be borne by the Ally Protection initiator. This effect cannot be blocked.
  • [Consolidation I] — Reduces Direct DMG taken by 20%.
  • [Shield] — Blocks some DMG.
Dubb

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