Citrine of Defense
Epic · Active · Cooldown: 5→4 turns
Skill by star
0★
Base skill
Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 20% of the DMG taken by the ally will be taken by the owner.
1★
- Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 20→25% of the DMG taken by the ally will be taken by the owner.
2★
- Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 25→30% of the DMG taken by the ally will be taken by the owner.
3★
- NEWGrants a [Shield] by 20% of the owner's Max HP on the target and the owner for 2 turns.
4★
- Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 30→35% of the DMG taken by the ally will be taken by the owner.
- Grants a [Shield] by 20→30% of the owner's Max HP on the target and the owner for 2 turns.
5★
- NEWWhen an ally with [Ally Protection] takes Direct DMG, grants the ally a [Shield] by 10% of the owner's Max HP for 2 turns.
- NEWCooldown: 2 turns.
6★
Exclusive Lv.4+
- When an ally with [Ally Protection] takes Direct DMG, grants the ally a [Shield] by 10→20% of the owner's Max HP for 2 turns.
- NEWCooldown -1
7★
- When an ally with [Ally Protection] takes Direct DMG, grants the ally a [Shield] by 20→30% of the owner's Max HP for 2 turns.
- NEWWhen an ally with [Ally Protection] takes Fatal DMG, the owner loses 40% of Max HP to make the ally immune to this death and restore 20% of the owner's Max HP for the ally.
- NEWCooldown: 4 turns.
Full skill text at 5★
Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 35% of the DMG taken by the ally will be taken by the owner.
Grants a [Shield] by 30% of the owner's Max HP on the target and the owner for 2 turns.
When an ally with [Ally Protection] takes Direct DMG, grants the ally a [Shield] by 10% of the owner's Max HP for 2 turns. Cooldown: 2 turns.
Full skill text at 7★
Grants an ally [Ally Protection] and [Consolidation I] for 3 turns. 35% of the DMG taken by the ally will be taken by the owner.
Grants a [Shield] by 30% of the owner's Max HP on the target and the owner for 2 turns.
When an ally with [Ally Protection] takes Direct DMG, grants the ally a [Shield] by 30% of the owner's Max HP for 2 turns. Cooldown: 2 turns.
Cooldown -1
When an ally with [Ally Protection] takes Fatal DMG, the owner loses 40% of Max HP to make the ally immune to this death and restore 20% of the owner's Max HP for the ally. Cooldown: 4 turns.
Source: game files.
Effects
- [Ally Protection] — Part of the DMG taken will be borne by the Ally Protection initiator. This effect cannot be blocked.
- [Consolidation I] — Reduces Direct DMG taken by 20%.
- [Shield] — Blocks some DMG.

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