Crimson Glint

Legend · Active · Cooldown: 5→4 turns

Skill by star

0★
Base skill
Deals 2 stages of DMG by 300% of the owner's ATK each to all enemies. The lower the target's HP, the higher the DMG dealt by the skill, up to 400% of the owner's ATK DMG can be dealt.
1★
  • Deals 2 stages of DMG by 300→320% of the owner's ATK each to all enemies.
  • The lower the target's HP, the higher the DMG dealt by the skill, up to 400→420% of the owner's ATK DMG can be dealt.
2★
  • Deals 2 stages of DMG by 320→340% of the owner's ATK each to all enemies.
  • The lower the target's HP, the higher the DMG dealt by the skill, up to 420→440% of the owner's ATK DMG can be dealt.
3★
  • NEWIf there are fewer than 5 enemies on the battlefield, for every 1 absent enemy, increases the skill's DMG dealt by 10%.
4★
  • Deals 2 stages of DMG by 340→360% of the owner's ATK each to all enemies.
  • The lower the target's HP, the higher the DMG dealt by the skill, up to 440→460% of the owner's ATK DMG can be dealt.
  • If there are fewer than 5 enemies on the battlefield, for every 1 absent enemy, increases the skill's DMG dealt by 10→20%.
5★
  • NEWEach time after the skill is cast or an enemy target dies, the owner gains 1 layer of [Bloodshed]: Increases self Direct DMG dealt by 10%, up to 3 layers.
6★
Exclusive Lv.4+
  • If there are fewer than 5 enemies on the battlefield, for every 1 absent enemy, increases the skill's DMG dealt by 20→30%.
  • Each time after the skill is cast or an enemy target dies, the owner gains 1 layer of [Bloodshed]: Increases self Direct DMG dealt by 10→12%, up to 3 layers.
  • NEWCooldown -1
7★
  • Each time after the skill is cast or an enemy target dies, the owner gains 1 layer of [Bloodshed]: Increases self Direct DMG dealt by 12→14%, up to 3 layers.
  • NEWEach stage deals extra DMG by 5% of the target's Max HP to enemies whose current HP is higher than that of the owner.
  • NEWThis extra DMG ignores DEF and caps at 400% of the owner's ATK.
Full skill text at 5★
Deals 2 stages of DMG by 360% of the owner's ATK each to all enemies. The lower the target's HP, the higher the DMG dealt by the skill, up to 460% of the owner's ATK DMG can be dealt. If there are fewer than 5 enemies on the battlefield, for every 1 absent enemy, increases the skill's DMG dealt by 20%. Each time after the skill is cast or an enemy target dies, the owner gains 1 layer of [Bloodshed]: Increases self Direct DMG dealt by 10%, up to 3 layers.
Full skill text at 7★
Deals 2 stages of DMG by 360% of the owner's ATK each to all enemies. The lower the target's HP, the higher the DMG dealt by the skill, up to 460% of the owner's ATK DMG can be dealt. If there are fewer than 5 enemies on the battlefield, for every 1 absent enemy, increases the skill's DMG dealt by 30%. Each time after the skill is cast or an enemy target dies, the owner gains 1 layer of [Bloodshed]: Increases self Direct DMG dealt by 14%, up to 3 layers. Cooldown -1 Each stage deals extra DMG by 5% of the target's Max HP to enemies whose current HP is higher than that of the owner. This extra DMG ignores DEF and caps at 400% of the owner's ATK.
Source: game files.

Effects

  • [Bloodshed] — increases the Direct DMG dealt by self.
Dubb

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