Crimson Glint
Legend · Active · Cooldown: 5→4 turns
Skill by star
0★
Base skill
Deals 2 stages of DMG by 300% of the owner's ATK each to all enemies. The lower the target's HP, the higher the DMG dealt by the skill, up to 400% of the owner's ATK DMG can be dealt.
1★
- Deals 2 stages of DMG by 300→320% of the owner's ATK each to all enemies.
- The lower the target's HP, the higher the DMG dealt by the skill, up to 400→420% of the owner's ATK DMG can be dealt.
2★
- Deals 2 stages of DMG by 320→340% of the owner's ATK each to all enemies.
- The lower the target's HP, the higher the DMG dealt by the skill, up to 420→440% of the owner's ATK DMG can be dealt.
3★
- NEWIf there are fewer than 5 enemies on the battlefield, for every 1 absent enemy, increases the skill's DMG dealt by 10%.
4★
- Deals 2 stages of DMG by 340→360% of the owner's ATK each to all enemies.
- The lower the target's HP, the higher the DMG dealt by the skill, up to 440→460% of the owner's ATK DMG can be dealt.
- If there are fewer than 5 enemies on the battlefield, for every 1 absent enemy, increases the skill's DMG dealt by 10→20%.
5★
- NEWEach time after the skill is cast or an enemy target dies, the owner gains 1 layer of [Bloodshed]: Increases self Direct DMG dealt by 10%, up to 3 layers.
6★
Exclusive Lv.4+
- If there are fewer than 5 enemies on the battlefield, for every 1 absent enemy, increases the skill's DMG dealt by 20→30%.
- Each time after the skill is cast or an enemy target dies, the owner gains 1 layer of [Bloodshed]: Increases self Direct DMG dealt by 10→12%, up to 3 layers.
- NEWCooldown -1
7★
- Each time after the skill is cast or an enemy target dies, the owner gains 1 layer of [Bloodshed]: Increases self Direct DMG dealt by 12→14%, up to 3 layers.
- NEWEach stage deals extra DMG by 5% of the target's Max HP to enemies whose current HP is higher than that of the owner.
- NEWThis extra DMG ignores DEF and caps at 400% of the owner's ATK.
Full skill text at 5★
Deals 2 stages of DMG by 360% of the owner's ATK each to all enemies. The lower the target's HP, the higher the DMG dealt by the skill, up to 460% of the owner's ATK DMG can be dealt.
If there are fewer than 5 enemies on the battlefield, for every 1 absent enemy, increases the skill's DMG dealt by 20%.
Each time after the skill is cast or an enemy target dies, the owner gains 1 layer of [Bloodshed]: Increases self Direct DMG dealt by 10%, up to 3 layers.
Full skill text at 7★
Deals 2 stages of DMG by 360% of the owner's ATK each to all enemies. The lower the target's HP, the higher the DMG dealt by the skill, up to 460% of the owner's ATK DMG can be dealt.
If there are fewer than 5 enemies on the battlefield, for every 1 absent enemy, increases the skill's DMG dealt by 30%.
Each time after the skill is cast or an enemy target dies, the owner gains 1 layer of [Bloodshed]: Increases self Direct DMG dealt by 14%, up to 3 layers.
Cooldown -1
Each stage deals extra DMG by 5% of the target's Max HP to enemies whose current HP is higher than that of the owner. This extra DMG ignores DEF and caps at 400% of the owner's ATK.
Source: game files.
Effects
- [Bloodshed] — increases the Direct DMG dealt by self.

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