Dreamy Unicorn
Legend · Soul item: Soul of Dreamy Unicorn
Skill by star
0★
Base skill
Heals all allies (250% ATK + 25,000) and grants [Neon Light] for 2 turns (−15% DMG taken).
1★
- Heal 300% ATK + 45,000
- [Neon Light] −20% DMG taken
- NEWEach [Neon Light] also grants [Splendor] (blocks 1 debuff)
2★
- Heal 350% ATK + 65,000
- [Neon Light] −25%
- NEWAll allies get [Neon Light] at wave start
- NEWAn ally with [Neon Light] who loses 70%+ Max HP is instantly healed (350% ATK + 65,000), once per [Neon Light]
3★
- Heal 400% ATK + 85,000
- [Neon Light] −30%
- Emergency heal at 60% HP lost, up to 2 times
- NEW20% of DMG allies take is delayed to the end of the next turn (doubled if taken in the first turn)
4★
- Heal 450% ATK + 105,000
- [Neon Light] −35%
- Emergency heal at 50% HP lost
- [Splendor] blocks 2 debuffs
- Delayed DMG 30%
- NEWEach cast applies [Dazzling Light] to all enemies (+2% DMG received, max 10); on a Boss it stacks 3 at a time, each also +6% Direct DMG received, plus [Cold II] for 2 turns
5★
- Heal 500% ATK + 125,000
- [Neon Light] −40%
- Emergency heal at 40% HP lost
- [Splendor] blocks 3 debuffs
- [Dazzling Light] +4% (Boss: +12% Direct DMG)
- Delayed DMG 40%, doubled for the first 2 turns
Full skill text at 5★
Restores (500% of Dreamy Unicorn's ATK + 125000) HP for all allies and grants them [Neon Light] for 2 turns. ([Neon Light]: Reduces DMG taken by 40%.)
After an ally gains [Neon Light] each time, also grants self [Splendor]. ([Splendor]: Blocks debuffs for self 3 times.)
At the beginning of each wave, grants all allies [Neon Light] for 2 turns. If an ally with [Neon Light] loses HP by more than 40% of self Max HP, Dreamy Unicorn will restore (500% of Dreamy Unicorn's ATK + 125000) HP for the ally immediately; this effect can only be triggered 2 times after an ally gains [Neon Light] each time.
When casting skills each time, inflicts [Dazzling Light] on all enemies (increases All Damage Received by 4%), up to 10 layers can be stacked. If the target is a Boss, stacks 3 layers of this effect on the target when casting skills, each of which also increases the target's Direct DMG Received by 12%, and inflicts [Cold II] on the target for 2 turns.
40% of the DMG taken by all allies from enemies will be settled at the end of the next turn. If the DMG comes from the first 2 turns, the delayed settlement of DMG taken will be doubled when being settled.
Source: game files.
Recommended Equipment
Sorcery Orb
Attack Sorcery OrbRecommended
Increases ATK by 8,600.
Hallow Crystal
Attack Hallow CrystalRecommended
Works on every Spirit Beast.
After the Spirit Beast casts a skill, increases ATK by 21% + 9,000 for the allied hero with the highest ATK for 1 turn.
Divinity Stone
Unicorn Divinity StoneUnique
Increases the Spirit Beast's Healing Effect by 15%. When being equipped by Dreamy Unicorn and after granting [Neon Light] on an ally, it will cleanse 3 layer(s) of debuffs from the ally and reduce their delayed settlement of DMG taken by 60%.
Legend tier, max level effect shown.
How to obtain
- Spirit Beast Cultivation — limited-time event; full cultivation progress grants 10 Souls of this Spirit Beast.
- Hire Store — can be hired temporarily (not kept).

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