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Zhongming

Zhongming

Mythic · Tier D
DefenseGreenSagacity Alliance

Damage tags

Internal InjuryControl

Skill tags

AoE DMGRemovalHealShieldDMG ReductionStance Value

Buffs applied (allies / self)

Loong Spirit PossessionLoong Spirit's BreathShield

Debuffs applied (enemies)

ATK Down IIDEF Down IIHorrifyInternal Injury

Kit summary

Loong SlashBasic
Deals 1 stage of DMG equal to 5.6% of Zhongming's Max HP and [Internal Injury] DMG equal to 5.6% of Zhongming's Max HP to all enemies, with an 80% chance to inflict 1 layer of [Internal Injury] for 2 turns.
Loong's RoarActive
Switches between the [Loong Spirit Connection] and [Loong Spirit Possession] status, and acts for 1 turn immediately. When a battle starts, Zhongming is under [Loong Spirit Connection] status. [Loong Spirit Connection]: Increases all allies' DMG Reflect by 14%. For every 1 stage of Crit DMG taken by an ally, restores the ally's HP by 3% of Zhongming's Max HP. (Can be triggered up to 3 times by each ally and the chances to trigger it will be reset after Zhongming takes action.) [Loong Spirit Possession]: Increases Zhongming's [Internal Injury] DMG dealt by 57%. Each time Loong Slash is cast proactively, Zhongming gains 1 layer of [Loong Spirit's Breath]. When [Loong Spirit's Breath] is stacked to 6/12 layers, Loong Slash deals 2/3 stages of DMG. The CD of Loong's Roar cannot be affected or refreshed.
Coiling LoongPassiveExclusive Lv.2
Zhongming has 2000 Max Stance value. Each time after Zhongming casts Loong Slash or Soaring Loong proactively, restores 50 Stance value. For every 400 Stance value restored by Zhongming this way, triggers Loong's Growl once immediately (the accumulation resets at the wave transition): There is a 100% chance to inflict [ATK Down II] on all enemies for 2 turns. For targets with 4 or more layers of [Internal Injury], each layer of [Internal Injury] inflicted by Zhongming deals [Internal Injury] DMG by 6.6% of Zhongming's Max HP instead. When there are 1/2/3/4 Sagacity Alliance allies except for Zhongming, increases Zhongming's [Internal Injury] DMG dealt to bosses to 120%/150%/200%/300% of the original.
Azure Loong's Spirit Container Lv.2At the beginning of each wave, Zhongming restores 300 Stance value; at the end of other allies' turns, Zhongming restores 50 Stance value (all counted in the Stance value restoration required for triggering Loong's Growl). Each time Loong's Growl is triggered, grants all allies a [Shield] by 20% of Zhongming's Max HP for 2 turns, with the same chance to inflict [DEF Down II] on all enemies for 2 turns.
Soaring LoongActiveExclusive Lv.1 · Lv.3
Deals 2 stages of DMG equal to 6.5% of Zhongming's Max HP and [Internal Injury] DMG equal to 6.5% of Zhongming's Max HP each to all enemies. Afterward, there is an 80% chance to inflict [Horrify] for 1 turn.
Azure Loong's Spirit Container Lv.1[Loong Spirit Connection]: Increases the restoration effect by 50%. If the target has full HP, grants them a [Shield] with the same value for 2 turns instead. Each target can trigger this effect up to 4 times each turn. If self is under [Loong Spirit Possession] status, gains 2 layers of [Loong Spirit's Breath] when casting Soaring Loong.
Azure Loong's Spirit Container Lv.3When Soaring Loong is cast, extra effects will be granted based on Zhongming's status: [Loong Spirit Connection]: the first stage removes all buffs from all enemies. After the skill ends, reduces CD by 1 turn. [Loong Spirit Possession]: When Zhongming has 4/8/12 layers of [Loong Spirit's Breath], increases [Internal Injury] DMG inflicted by the second stage to 150%/200%/400% of the original and refreshes the duration of [Internal Injury] owned by all enemies.
Source: game files.

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