
Teru
Legendary · Tier F
Defense
Blue
ForestersDamage tags
ControlSkill tags
Protection
Buff
Shield
HealBuffs applied (allies / self)
Consolidation IConsolidation IIHealShield
Debuffs applied (enemies)
Intertwined
Kit summary
Interweaving PunchBasic
Deals DMG to a single enemy by 24% of Teru’s Max HP, with a 35% chance to inflict [Intertwined] for 2 turns. Teru grants himself 1 layer of [Heal] for 2 turns whenever he successfully inflicts [Intertwined] on an enemy target. This skill cannot land a Crit.
Giant Tree ShieldActiveExclusive Lv.1
Grants all allies [Consolidation I] and 1 layer of [Heal] for 2 turns.
Sacred Wooden Shield Lv.1Giant Tree Shield: additionally grants all allies [Consolidation II] and a [Shield] by 20% of Teru's Max HP for 2 turns.
Power of IvyPassiveExclusive Lv.2 · Lv.3
The [Heal] granted by Teru additionally restores HP by 3% of Max HP.
Teru grants all allies a [Shield] by 22% of Teru's Max HP for 2 turns, up to 1 layer, when any enemy target is inflicted with [Stun] by [Intertwined]. The repeatedly obtained [Shield] granted by this effect will reset the Shield value and its duration.
Sacred Wooden Shield Lv.2Restores all allies' HP by 3% of Teru's Max HP when an enemy is inflicted with [Intertwined].
Sacred Wooden Shield Lv.3[Stun] can be triggered 1 turn after [Intertwined] is inflicted by an ally on an enemy while Teru survives.
There is a 50% chance to inflict [Stun] on the target for 1 turn when their [Intertwined] is cleansed. If [Stun] is successfully inflicted, triggers the effect of Power of Ivy to restore HP and grant [Shield].
Anger of ForestActive
There is a 80% chance to inflict [Intertwined] on all enemies for 2 turns. Afterward, deals DMG to all enemies by 20% of Teru’s Max HP. The more targets with [Intertwined], the higher the DMG dealt by this skill, up to 30% of Teru’s Max HP. This skill cannot land a Crit.
Source: game files.
Kit
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