Surtur

Surtur

Legendary · Tier C
DefenseRedDragon Tribe

Damage tags

BurnPursue & Attack

Skill tags

Single-target DMGBuffDebuffRemovalShieldSevere Wound

Buffs applied (allies / self)

Heart of Molten IronMolten IronShieldShield of FireTaunt

Debuffs applied (enemies)

Deep Burn IISevere Wound

Kit summary

Scorching StrikeBasicExclusive Lv.3
Attacks a single enemy, dealing [Burn] DMG by 10% of Surtur's Max HP; the higher the enemy's HP percentage, the higher this DMG dealt, caps at 200% of the original. Meanwhile, inflicts [Deep Burn II] for 2 turns. Scorching Strike ignores [Shield].
Heavy Sword of Flame Lv.3At the beginning of each wave, Surtur grants self [Taunt] for 1 turn and grants all allies [Immortal] for 1 turn. When under the [Heart of Molten Iron] status: triggering pursue-and-attack each time will extend the status' duration by 1 turn, and the pursue-and-attack attempts will be reset at the end of any unit's turns; Scorching Strike will attack the target, dealing [Burn] DMG by 30% of the target's total Shield value, caps at 30% of Surtur's Max HP.
Blast SweepActive
Attacks all enemies, dealing [Burn] DMG by 10% of Surtur's Max HP and steals 1 layer of buff from them respectively. If the target does not have any buff after being stolen, there is a 100% chance to inflict [Severe Wound] on them for 2 turns.
Searing WillPassiveExclusive Lv.1 · Lv.2
At the end of Surtur's turns, grants self [Taunt] for 1 turn. When the turn of the unit with [Burn] tag ends, grants Surtur 1 layer of [Molten Iron], up to 16 layers can be owned. When the layers of [Molten Iron] owned are stacked to the limit, all of them will be consumed to grant all allies [Shield of Fire] for 1 turn; meanwhile, casts Scorching Strike to pursue and attack the enemy with the lowest HP percentage once. [Shield of Fire]: Immune to Direct DMG of a basic attack or skill once. Afterward, removes this buff.
Heavy Sword of Flame Lv.1When an enemy gains [DMG Immunity], grants Surtur [DMG Immunity] for 2 turns if he does not have it, with a 40% fixed chance to remove [DMG Immunity] from the enemy. The fixed chance is not affected by Effect Hit or Effect RES. Each time an ally deals [Burn] DMG, Surtur restores 5% of Max HP; each time an ally deals Detonation DMG, Surtur restores 10% of Max HP. The HP restoration effects above can be triggered once respectively each turn.
Heavy Sword of Flame Lv.2Additionally reduces [Molten Iron] needed to grant [Shield of Fire] by 8 layers. Also, if the ally with [Burn] tag deals [Burn] DMG within their turns, grants Surtur 1 layer of [Molten Iron]; each ally can only trigger this effect once each turn.
Flaming ShieldActive
Grants all allies a [Shield] by 60% of Surtur's Max HP for 2 turns and Surtur enters [Heart of Molten Iron] status for 2 turns. [Heart of Molten Iron] status: Each time an enemy gains a [Shield], Surtur will pursue and attack them once. Each enemy can only be pursued and attacked by this effect once each turn.
Source: game files.

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