
Soli
Legendary · Tier F
Defense
Force
Sword Harbor GuardsDamage tags
Pursue & Attack
ControlSkill tags
Protection
Debuff
ShieldBuffs applied (allies / self)
Consolidation IIShield
Debuffs applied (enemies)
ChainDEF Down IDEF Down IIStun
Kit summary
Guardian SwordBasic
Deals 200% DEF DMG to a single enemy. Meanwhile, grants self and allies under [Ally Protection] granted by self a [Shield] respectively by 20% of Soli's Max HP for 2 turns.
United FrontActiveExclusive Lv.2
Deals 2 stages of 60% DEF DMG to a single enemy, with a 90% chance to reduce their DEF by 30% for 2 turns. Afterward, allies granted [Ally Protection] by Soli pursue and attack this target 1 time.
Sword of the Commander Lv.2United Front: Increases the DEF reduction to 60%.
Military TalentPassiveExclusive Lv.3
Soli grants [Ally Protection] to the ally with the highest ATK at the beginning of each wave, reducing their DMG taken by 40% before sharing 50% of their DMG taken. Soli grants [Ally Protection] to the ally with the highest ATK at the beginning of his turn if no allies have [Ally Protection] granted by him.
Sword of the Commander Lv.3Soli deducts his HP by 15% of Max HP, grants the ally immunity to this death, and restores their HP by 35% of Max HP when the ally protected by him takes Fatal DMG.
This skill cannot be triggered when Soli’s HP is below 25% and can only be triggered once by the protected ally every turn.
Commander's PoiseActiveExclusive Lv.1
Inflicts [Chain] on a single enemy. Afterward, there is a 70% chance to inflict [Provoke] on all enemies for 1 turn. Meanwhile, Soli enters [Commander] status, during which he is immune to control effects and deals 300% DEF DMG to targets with [Chain] after taking Direct DMG 5 times or before the start of his own turn. There is also a 70% chance to inflict [Stun] for 1 turn. Soli loses [Commander] status when he actively deals DMG.
Sword of the Commander Lv.1Commander's Poise: Additionally grants Soli [Consolidation II] for 2 turns.
Source: game files.
Kit
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