Sheena
Legendary · Tier A
Support
Green
Hidden WaveDamage tags
Poison
ControlSkill tags
Counterattack
Buff
Removal
Cleanse
Shield
HealBuffs applied (allies / self)
Healing of Ocean SpiritMastery Up IIOcean Spirit ShieldSPD Up II
Debuffs applied (enemies)
PoisonSilence
Kit summary
Venom WaterballBasicExclusive Lv.1 · Lv.2
Deals 180% ATK DMG and 180% ATK [Poison] DMG to all enemies, with a 100% chance to inflict 1 layer of [Poison] for 2 turns.
Tide Spirit Shell Lv.1At the beginning of each wave, increases self Turn Meter by 30%.
Each time after Sheena takes DMG from a basic attack or an active skill (excluding pursue-and-attack and counterattack), she will counterattack the attacker once.
Sheena gains Shield Effect by 60% of self initial Healing Effect (up to 60% Shield Effect can be gained) and increases all allies' ATK by 40% of self initial Healing Effect (up to 40% ATK can be increased).
Tide Spirit Shell Lv.2Venom Waterball also removes 1 layer of a random buff from the target.
When [Ocean Spirit Shield] ends or is broken, Sheena will grant the ally 1 layer of [Ocean Spirit Shield] by 60% of her Max HP again. This effect has a 2-turn CD for every ally.
When an ally is inflicted with [Imprison], Sheena cleanses all Control Debuffs from self, acts for an extra turn, and refreshes the CD of all her active skills. CD: 1 turn.
Pure Azure WavesActiveExclusive Lv.3
Grants all allies [Mastery Up II] for 2 turns. Afterward, refreshes the duration of all allies' attribute buffs.
At the beginning of each wave, additionally casts Pure Azure Waves once.
Tide Spirit Shell Lv.3For every 1 ally with the [Control] tag deployed, reduces the Skill DMG taken by allies with [Ocean Spirit Shield] by 20%.
When 5 allies with the [Control] tag are deployed, all allies will not be pursued and attacked by basic attacks.
At the beginning of each wave:
1. Grants all allies 1 layer of [Healing of Ocean Spirit].
2. Grants all allies [SPD Up II] for 2 turns when casting Pure Azure Waves, starting from the 2nd time the skill is cast.
When an ally's turn starts, Sheena grants 1 layer of [Healing of Ocean Spirit] to the ally.
Rippling WavesPassiveExclusive Lv.1
Each time after Sheena takes DMG from a basic attack or an active skill, there is a 100% chance to inflict [Silence] on the attacker for 1 turn.
After any ally takes DMG from a basic attack or an active skill, Sheena will grant the ally 1 layer of [Healing of Ocean Spirit] (Sheena restores HP by 8% of her Max HP for the owner at the beginning of the following 3 units' turns.), up to 1 layer.
Tide Spirit Shell Lv.1At the beginning of each wave, increases self Turn Meter by 30%.
Each time after Sheena takes DMG from a basic attack or an active skill (excluding pursue-and-attack and counterattack), she will counterattack the attacker once.
Sheena gains Shield Effect by 60% of self initial Healing Effect (up to 60% Shield Effect can be gained) and increases all allies' ATK by 40% of self initial Healing Effect (up to 40% ATK can be increased).
Ocean Spirit ProtectionActive
Cleanses all Control Debuffs from all allies and grants them [Ocean Spirit Shield] by 60% of Sheena's Max HP for 2 turns. Afterward, increases all allies' Turn Meters by 20%.
Source: game files.
Kit
Stat card
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