Nereid
Mythic · Tier D
Support
Blue
Hidden WaveDamage tags
HP Burning
ControlSkill tags
Debuff
Turn Meter
AoE DMGBuffs applied (allies / self)
Way of Ocean
Debuffs applied (enemies)
ATK Down IIDrowned
Kit summary
Bizarre Water BombBasic
Deals 4 stages of DMG by 10% of Nereid's Max HP each to a single enemy. If the target dies during the attack, she will attack another enemy instead. When Nereid is under [Way of Ocean] status, each stage has a 60% chance to inflict [Wet II] or [Cold II] for 2 turns; and deals extra DMG by 2.4% of Nereid's Max HP. This extra DMG is considered as [HP Burning] DMG and Boss takes 300% of the original DMG.
Lethal TornadoActiveExclusive Lv.3
Deals DMG by 20% of Nereid's Max HP to all enemies, with a 40% chance to inflict [Confused] on them for 2 turns and refreshes the duration of all their debuffs. When Nereid is under [Way of Ocean] status, there is a 40% chance to inflict [Suffocated] for 2 turns.
Phantasm Shell Lv.3Increases the effect taken by enemies with [Drowned] from Addictive Dreamland to 150% of the original effect. Triggers [Drowned] DMG for once immediately after Lethal Tornado deals DMG.
Addictive DreamlandPassiveExclusive Lv.2 · Lv.3
When Nereid is alive, increases enemies' Direct DMG and DoT taken by 16%. If enemies have any debuff, this effect will be increased up to 60% when they take Direct DMG and DoT from all allies (excluding Nereid); and this effect will be increased up to 120% when they take Direct DMG and DoT from Nereid. Besides, increases Nereid's Turn Meter by 30% when an enemy acts for an extra turn.
Phantasm Shell Lv.2When Nereid is alive, [Confused] and [Suffocated] inflicted by all allies cannot be blocked or cleansed. If Nereid is under [Way of Ocean] status, the enemy with any two or more of [Confused], [Suffocated], or [Drowned] has a 25% chance of failing to cast active skills. This chance is not affected by Effect Hit or Effect RES.
Phantasm Shell Lv.3Increases the effect taken by enemies with [Drowned] from Addictive Dreamland to 150% of the original effect. Triggers [Drowned] DMG for once immediately after Lethal Tornado deals DMG.
Deepwater PhantomActiveExclusive Lv.1
Enters [Way of Ocean] status for 2 turns and summons a manta ray to attack all enemies, dealing DMG by 13% of Nereid's Max HP, with a 100% chance to inflict [Drowned] for 2 turns. Enemies take DMG by 13% of Nereid's Max HP for once when being inflicted with [Drowned] and at the beginning of the turn of enemies with [Drowned], this DMG is considered as [HP Burning] DMG and the boss takes 300% of the original DMG. If the enemy is inflicted with [Drowned] again in the duration, deals the remaining DoT of the previous one immediately.
Phantasm Shell Lv.1If Nereid is not under [Way of Ocean] status, reduces the cooldown of Deepwater Phantom by 2 turns after she casts Deepwater Phantom; if she is under [Way of Ocean] status, grants her extra 25% Effect Hit and 50% Mastery.
Source: game files.
Kit
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Stat card
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