
Muller
Epic · Tier F
Defense
Red
Wizard’s EyeDamage tags
Not added yet
Skill tags
Protection
ShieldBuffs applied (allies / self)
Consolidation IConsolidation IIDMG ImmunityShield
Debuffs applied (enemies)
Not added yet
Kit summary
Enchanted PunchBasic
Deals DMG of 260% DEF to a single enemy.
Power of ProtectionPassiveExclusive Lv.1
When an ally under [Ally Protection] takes Direct DMG, Muller grants the ally a [Shield] by 20% of Muller's Max HP for 2 turns. This skill only takes effect on 1 ally once each time.
Rune Gloves Lv.1Muller gains 20% more Shield Effect.
Back on TrackPassiveExclusive Lv.2
When an ally under [Ally Protection] takes Fatal DMG, Muller loses 15% of Max HP to make the ally immune to this death and restore 36% of Max HP to the ally.
Rune Gloves Lv.2Muller grants self [DMG Immunity] for 1 turn if his HP is below 30% when triggering Back on Track.
Rune LureActiveExclusive Lv.3
Grants an ally [Consolidation I] for 2 turns and [Ally Protection] for 3 turns. 50% of the DMG taken by the ally will be taken by Muller instead. Meanwhile, grants self a [Shield] by 20% of Max HP and [Consolidation I] for 2 turns.
Rune Gloves Lv.3Muller grants self [Consolidation II] for 2 turns when casting Rune Lure.
Source: game files.
Kit
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Stat card
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