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Moreau

Moreau

Epic · Tier F
DefenseGreenSagacity Alliance

Damage tags

Internal InjuryControl

Skill tags

BuffStance ValueDebuff

Buffs applied (allies / self)

Defensive Stance IHP Up ITaunt

Debuffs applied (enemies)

Deep Internal Injury IInternal Injury

Kit summary

Rage FireballBasic
Deals 230% DEF DMG to a single enemy, with a 20% chance to inflict [Provoke] for 1 turn. If self has [Taunt], increases the chance to 150% of the original.
Formation of ProtectionActiveExclusive Lv.1
Self gains [Taunt] for 1 turn and grants all allies [HP UP I] for 2 turns. When 3 or more Sagacity Alliance allies are deployed, additionally grants all allies [Defensive Stance I] for 2 turns.
Aqua Staff Lv.1Formation of Protection: [Taunt] gained lasts for 2 turns instead.
Fulu of LifePassiveExclusive Lv.2
All DMG dealt by Moreau is calculated based on DEF instead. When Moreau enters a battle, increases his Max HP by 280% of self initial DEF. For every 1 Sagacity Alliance ally deployed, additionally increases the bonus by 10%.
Aqua Staff Lv.2Fulu of Life: For every 1 Sagacity Alliance ally deployed, additionally increases the bonus by 15% instead. If there is no more than 1 ally from other factions, increases the bonus by 20% instead.
Formation of ExplosionActiveExclusive Lv.3
Attacks all enemies, with a 70% chance to inflict 1 layer of [Internal Injury] for 2 turns. Afterward, deals 70% DEF DMG and 70% DEF [Internal Injury] DMG to all enemies. For every 1 layer of [Internal Injury] owned by the target, additionally deals 10% DEF [Internal Injury] DMG.
Aqua Staff Lv.3Formation of Explosion: When [Internal Injury] is inflicted successfully, additionally inflicts [Deep Internal Injury I] for 2 turns.
Source: game files.

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