
Frank
Legendary · Tier F
Attack
Red
Nameless BrotherhoodDamage tags
Direct DMG
Pursue & Attack
ControlSkill tags
Single Target DPS
Buff
Debuff
Severe Wound
Buff
Debuff
Severe WoundBuffs applied (allies / self)
Crit DMG Up II
Debuffs applied (enemies)
HorrifySevere WoundTenacity Down IIUtterly HorrifyWeakness II
Kit summary
Tranquilizing ShootingBasic
Deals 320% ATK DMG to a single enemy, with a 100% chance to inflict [Tenacity Down II] for 2 turns.
Tactical ShootingActiveExclusive Lv.1
There is a 80% chance to inflict [Horrify] on all enemies for 1 turn. Afterward, deals 900% ATK DMG to a single enemy, with a 80% chance to inflict [Severe Wound] for 2 turns and a 80% chance to inflict [Weakness II] for 2 turns.
Eye of Death Lv.1Each time Frank launches/pursues and attacks with basic attacks/Tactical Shooting targeting the Boss or enemies with [Horrify], he gains 1 layer of [Gunpowder Perils] (increases DMG dealt by 1.5%, up to 30 layers can be owned). When attacking the Boss or targets with [Horrify], increases [Gunpowder Perils]'s effects to 150% of the original.
Deadly FearPassiveExclusive Lv.2
At the beginning of each wave, there is a 100% chance to inflict [Horrify] on 1 random enemy for 1 turn. While Frank is alive, if an enemy with [Horrify] is granted with an attribute buff, there is a 50% fixed chance to block it.
Eye of Death Lv.2Enhances [Horrify] inflicted by Deadly Fear to [Utterly Horrify] (guaranteed to fail and enter cooldown when taking an action. Cannot be cleansed.). Also, for targets with [Horrify] inflicted by Frank, their DMG dealt by successfully launched/triggered basic attacks and skills will be reduced by 30%.
Sniper ModeActiveExclusive Lv.3
Enters Sniper Mode until the beginning of the next turn of self and grants all allies [Crit DMG Up Ⅱ] for 2 turns.
While under Sniper Mode:
1. When an ally's turn ends, Frank pursues and attacks 1 Boss with basic attacks for once.
2. There is a 70% fixed chance to trigger: When an enemy's turn starts, there is a 35% chance to inflict [Horrify] on the enemy for 1 turn. If the infliction is successful, Frank will pursue and attack the target with basic attacks for once.
Eye of Death Lv.3Changes Sniper Mode to passive skill, which will be cast automatically at the beginning of each wave and at the end of Frank's turns. When Sniper Mode is successfully triggered, increases the chance of inflicting [Horrify] to 70% and DMG dealt to the Boss by pursuing and attacking by 50%.
Tranquilizing ShootingBasic
Deals 320% ATK DMG to a single enemy, with a 100% chance to inflict [Tenacity Down II] for 2 turns.
Tranquilizing Shooting · Armor ShatterBasic
Deals 320% ATK DMG to a single enemy, with a 100% chance to inflict [Tenacity Down II] for 2 turns.
Sniper ModePassiveExclusive Lv.3
While under Sniper Mode:
1. When an ally's turn ends, Frank pursues and attacks 1 Boss with basic attacks for once.
2. There is a 70% fixed chance to trigger: When an enemy's turn starts, there is a 35% chance to inflict [Horrify] on the enemy for 1 turn. If the infliction is successful, Frank will pursue and attack the target with basic attacks for once.
Eye of Death Lv.3Changes Sniper Mode to passive skill, which will be cast automatically at the beginning of each wave and at the end of Frank's turns. When Sniper Mode is successfully triggered, increases the chance of inflicting [Horrify] to 70% and DMG dealt to the Boss by pursuing and attacking by 50%.
Source: game files.
Kit
Stat card
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