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Dianmu

Dianmu

Legendary · Tier D
SupportForceSagacity Alliance

Damage tags

Internal InjuryControl

Skill tags

Stance ValueBuffHealTurn MeterRemovalCleanse

Buffs applied (allies / self)

Consolidation IIDEF Up IILightning Mark

Debuffs applied (enemies)

Internal Injury

Kit summary

Dazzling Flash · ChargeBasic
Gains 1 layer of [Lightning Mark]. Afterward, deals 180% ATK DMG and 180% ATK [Internal Injury] DMG to a single enemy, reducing the target's Turn Meter by 10%.
Golden FlashActive
Switches the form of Dazzling Flash and acts for 1 turn again. When switching from Dazzling Flash · Charge to Dazzling Flash · Assault, Dianmu acquires 4 layers of [Lightning Mark] and grants all allies [DEF Up II] for 2 turns. When switching from Dazzling Flash · Assault to Dazzling Flash · Charge, restores self Stance value by 40% of Max Stance value and grants all allies [Consolidation II] for 2 turns. Each ally can own up to 12 layers of [Lightning Mark] and 12 layers of [Thunderstorm Mark].
Glaring LightningPassiveExclusive Lv.1 · Lv.2
For every 1 layer of [Lightning Mark] obtained by self, restores all allies' HP by 2.2% of Max HP. For every 1 layer of [Thunderstorm Mark] obtained by enemies, increases all allies' Turn Meters by 2.2%. The effects above can be triggered up to 6 times, with the number of triggers resetting at the start of self turns. At the beginning of each wave, gains 3 layers of [Lightning Mark]. Dianmu loses all layers of [Lightning Mark] when entering [Stance Broken] status. Layers lost are not considered to be consumed.
Dazzle Cymbals Lv.1When Dianmu survives, after any enemy is inflicted with [Thunderstorm Mark], if the enemy has 4 or more layers of [Thunderstorm Mark], reduces the enemy's Turn Meter by 50% immediately and grants all allies [SPD Up II] for 2 turns. This effect can only be triggered again after Dianmu's 3 turns.
Dazzle Cymbals Lv.2Glaring Lightning: Grants 6 layers of [Lightning Mark] at the beginning of each wave instead. Also, increases the restoration effect and Turn Meters by 150% of the original. Additionally, when this effect is triggered, cleanses up to 3 layers of attribute debuffs from 1 random ally.
Roaring ThunderActiveExclusive Lv.3
Summons 6 flashes of lightning to attack enemies randomly and consumes up to 6 layers of [Lightning Mark]. For every 1 layer consumed, adds 1 flash of lightning. Each flash of lightning deals 100% ATK DMG, inflicts 1 layer of [Thunderstorm Mark] on the target, and removes 1 layer of a buff from them. If the lightning doesn't trigger a removal effect and the target is not under [Stun] status, there is a 40% chance to inflict [Stun] for 1 turn.
Dazzle Cymbals Lv.3Roaring Thunder: Each flash of lightning additionally inflicts 60% ATK [Internal Injury] DMG. For every 1 layer of [Thunderstorm Mark] owned by the target, additionally increases ATK [Internal Injury] DMG inflicted by 15%, capping at 150% ATK [Internal Injury] DMG for each flash of lightning. After the skill is cast, if Dianmu has fewer than 4 layers of [Lightning Mark], she will instantly gain 4 layers of them; otherwise, all allies' Turn Meters will increase by 10%.
Source: game files.

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