
Boomagi
LTE · Tier SS
Attack
Blue
Unruly OutlawsDamage tags
Internal Injury
Attribute Steal
ResonanceSkill tags
Buff
AoE DMG
Heal
CounterattackBuffs applied (allies / self)
Mastery Up IIShockwave Barrier
Debuffs applied (enemies)
Severe Wound
Kit summary
Bone-Rattling BlastBasic
Deals 200% ATK DMG and 200% ATK [Internal Injury] DMG to a single enemy, and always inflicts [Severe Wound] for 2 turns. If the target is not a Boss, steals 2.5% of their Max HP (up to 2 times per target).
Shockwave SurpriseActiveExclusive Lv.1
Deals 300% ATK [Internal Injury] DMG to all enemies, then grants [Shockwave Barrier] (reduces Basic Attack DMG and Skill DMG taken by 40%) to all allies for 1 turn, and restores HP equal to 100% of self's ATK to self.
&
If all enemies are non-Boss, triggers self's [Death Rattle] once. Deals 300% ATK [Internal Injury] DMG to all enemies, then grants all allies [Shockwave Barrier] for 2 turns and restores HP equal to 200% of Boomagi's ATK to all allies.
Carnival Overload Lv.1After casting <Shockwave Surprise> or <Shockwave Surprise · Resonance>, launches Basic Attack once.
After casting <Shockwave Surprise> or <Shockwave Surprise · Resonance>, grants self 5 layers of [Shockwave Amplification] (each layer increases Mastery by 3% and the DMG coefficient of <Heartshatter Finale · Resonance> by 10%, up to 30 layers).
When other allies cast skills outside their turn, self casts <Shockwave Surprise · Resonance> once (triggers up to 2 times before each of self's actions).
When other allies cast skills to a Boss, self casts <Shockwave Surprise · Resonance> once (triggers up to 1 time before each of self's actions).
When an enemy Boss releases a Basic Attack or Skill, casts <Shockwave Surprise · Resonance> to counterattack once; this <Shockwave Surprise · Resonance> is guaranteed to land a Crit.
Heartbeat in SyncPassiveExclusive Lv.2
At the beginning of a battle, grants Boomagi 1 layer of [Everlasting Heartcore].
Boomagi has [Death Rattle]: Upon death, steals 2.5% ATK from all non-Boss enemies (up to 5 times per enemy) and grants all allies 10% of the stolen value.
Max Limit of [Resonance Points]: 20. At the end of any unit's turn, Boomagi gains 1 [Resonance Point].
When [Resonance Point] reaches the maximum, Boomagi consumes 20 [Resonance Points] to increase her Turn Meter by 50% and enter [Resonance Enhancement] for 4 turns.
While in [Resonance Enhancement], Boomagi gains the following effects:
1. Immune to Control effects and Turn Meter Reduction effects. All allies are immune to [Earl's Curse].
2. Replaces <Shockwave Surprise> with <Shockwave Surprise · Resonance>; reverts when [Resonance Enhancement] ends.
3. Replaces <Heartshatter Finale> with <Heartshatter Finale · Resonance>; reverts when [Resonance Enhancement] ends.
4. When any ally dies, if Boomagi has [Everlasting Heartcore], consumes 1 layer of [Everlasting Heartcore] and revives the target with HP equal to 1000% of Boomagi's ATK. The target then acts immediately for 1 turn, and DMG taken by the target is reduced to 1 until the end of the target's current turn.
Carnival Overload Lv.2At the beginning of a battle, grants Boomagi [Eternal Revelry] (all allies' non-Critical DMG taken is reduced to 1, and they are immune to Control effects; loses 1 layer at the end of self's turn).
At the beginning of a battle, Boomagi enters [Resonance Enhancement] for 4 turns. When Boomagi triggers [Death Rattle], gains 2 [Resonance Points].
When an enemy is affected by Max HP-changing effects or has attributes stolen by other allies, grants Boomagi 1 layer of [Shockwave Amplification] (triggers up to 30 times before each of self's actions).
When an ally deals [Internal Injury] DMG to a Boss, grants Boomagi 1 layer of [Shockwave Amplification] (triggers up to 5 times before each of self's actions).
Boomagi's [Death Rattle] is enhanced: Upon death, steals 2.5% ATK and Max HP from all non-Boss enemies (up to 10 times per unit) and grants all allies 20% of the stolen value.
Heartshatter FinaleActiveExclusive Lv.3
Grants all allies [Mastery Up II] for 2 turns. Steals 10% Skill DMG from all enemies (up to 5 times per unit) and gains 20% of the stolen value. Then deals 600% ATK [Internal Injury] DMG to all enemies.
&
Heartshatter Finale · Resonance: Grants all allies [Mastery Up II] for 2 turns. Steals 10% Skill DMG from all enemies (up to 5 times per unit) and gains 20% of the stolen value. Triggers [Death Rattle] of all surviving allies. Deals 600% ATK [Internal Injury] DMG to all enemies.
Carnival Overload Lv.3When consuming [Resonance Point] to enter [Resonance Enhancement], acts immediately for 1 turn, refreshes the CD of <Shockwave Surprise> and <Heartshatter Finale>, and increases the Turn Meter of all other allies by 20%.
When [Shockwave Amplification] reaches max layers, casts <Heartshatter Finale · Resonance> once, then clears all [Shockwave Amplification] layers.
When clearing [Shockwave Amplification], additionally grants self 1 layer of [Everlasting Heartcore] and 1 layer of [Eternal Revelry] (triggers up to 2 times per battle).
When casting <Heartshatter Finale · Resonance>, forces all non-Boss enemies to act immediately for 1 turn; during this turn, enemies can only launch Basic Attacks, and Spirit Beasts' charge rate is reduced by 50%.
DMG dealt by <Heartshatter Finale · Resonance> ignores [Shield] and [Damage Immunity] effects.
When 5 allies with the [Internal Injury] tag are deployed, DMG dealt by <Shockwave Surprise · Resonance> and <Heartshatter Finale · Resonance> to Bosses is increased by 200%. If the target's DEF is less than 100, DMG dealt by <Heartshatter Finale> and <Heartshatter Finale · Resonance> to Bosses is further increased by 300%.
Source: game files.
Kit
Not added yet
Stat card
Not added yet

Infinite Magicraid Database
Database: Select a hero for more info