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Anze

Anze

Legendary · Tier B
AttackRedUnruly Outlaws

Damage tags

Direct DMGHP DeductionAttribute StealResonance

Skill tags

Single Target DPSDebuffRemovalSevere WoundTurn Meter

Buffs applied (allies / self)

Quelled SoulResonance Point

Debuffs applied (enemies)

Hastened DeathParalyze IISevere Wound

Kit summary

Soul SlashBasic
Deals 150% ATK DMG to all enemies and is guaranteed to inflict [Severe Wound] on the main target for 2 turns.
Devour LifeActiveExclusive Lv.2 · Lv.3
Deals 2 stages of DMG to a single enemy. The first stage deals 100% ATK DMG and removes all buffs from the target; the second stage deals 580% ATK DMG and reduces the target's Turn Meter by 50%.
Death Scythe Lv.2When Anze deals DMG to an enemy for the first time, deals extra DMG by 200% of self ATK. After Grim Reaper · Resonance is cast, this effect can be triggered again and Devour Life will be cast to the main target 1 more time.
Death Scythe Lv.3Devour Life: After dealing DMG to an enemy with [Hastened Death], [Feebleness II] and [Paralyze II] are guaranteed to be inflicted for 2 turns. Each time after Anze replaces Grim Reaper with Grim Reaper · Resonance, he gains [Quelled Soul] before the skill is cast. [Quelled Soul]: Immune to control effects inflicted by heroes up to 3 times.
Invisible WraithsPassiveExclusive Lv.1
If Anze's Crit Rate exceeds 100%, he will gain extra Crit DMG and Piercing. For every 1% Crit Rate exceeded, increases self Crit DMG by 5.6% and Piercing by 1.6% (up to 280% Crit DMG and 80% Piercing can be increased). Max Limit of Resonance Points: 20. When an ally deals DMG to an enemy, Anze gains 1 Resonance Point. During the turn of any unit, Anze can only get 1 Resonance Point in this way through each enemy. When Resonance Points reach the max limit, replaces Grim Reaper with Grim Reaper · Resonance and reset its CD.
Death Scythe Lv.1When a battle starts, for every 25% Crit DMG owned by Anze currently, gains 1 more Resonance Point.
Grim ReaperActiveExclusive Lv.2 · Lv.3
Steals up to 90% Mastery from enemies (excluding Boss), the stolen Mastery caps at 60% of self initial Crit Rate, and 25% of the stolen Mastery will be converted into Crit DMG, lasting for 2 turns. Afterward, deals 460% ATK DMG to all enemies. When Resonance Points reach the max limit, replaces it with Grim Reaper · Resonance.
Death Scythe Lv.2When Anze deals DMG to an enemy for the first time, deals extra DMG by 200% of self ATK. After Grim Reaper · Resonance is cast, this effect can be triggered again and Devour Life will be cast to the main target 1 more time.
Death Scythe Lv.3Devour Life: After dealing DMG to an enemy with [Hastened Death], [Feebleness II] and [Paralyze II] are guaranteed to be inflicted for 2 turns. Each time after Anze replaces Grim Reaper with Grim Reaper · Resonance, he gains [Quelled Soul] before the skill is cast. [Quelled Soul]: Immune to control effects inflicted by heroes up to 3 times.
Grim Reaper · ResonanceActiveExclusive Lv.2 · Lv.3
Selects an enemy as the main target and inflicts [Hastened Death] (records 70% of DMG taken) on them for 2 turns. (If the target already has [Hastened Death], the recorded DMG will be settled first and the effect will be inflicted again.) Afterward, steals up to 90% Mastery from enemies (excluding Boss), the stolen Mastery caps at 60% of self initial Crit Rate, and 25% of the stolen Mastery will be converted into Crit DMG, lasting for 2 turns. Then deals 460% ATK DMG (considered as Resonance DMG) to all enemies. When [Hastened Death] ends, deducts HP by the same amount of the recorded value from the target, then clears the recorded value and Resonance Point(s) owned by self.
Death Scythe Lv.2When Anze deals DMG to an enemy for the first time, deals extra DMG by 200% of self ATK. After Grim Reaper · Resonance is cast, this effect can be triggered again and Devour Life will be cast to the main target 1 more time.
Death Scythe Lv.3Devour Life: After dealing DMG to an enemy with [Hastened Death], [Feebleness II] and [Paralyze II] are guaranteed to be inflicted for 2 turns. Each time after Anze replaces Grim Reaper with Grim Reaper · Resonance, he gains [Quelled Soul] before the skill is cast. [Quelled Soul]: Immune to control effects inflicted by heroes up to 3 times.
Source: game files.

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