Crystal of Guardian
Epic · Passive
Skill by star
0★
Base skill
At the end of each turn, grants the owner a [Shield] by 5% of Max HP for 2 turns.
1★
- At the end of each turn, grants the owner a [Shield] by 5→6% of Max HP for 2 turns.
2★
- At the end of each turn, grants the owner a [Shield] by 6→7% of Max HP for 2 turns.
3★
- NEWWhen the owner's HP is reduced to 30%, grants self a [Shield] by 20% of Max HP for 2 turns.
- NEWThis effect can only be triggered again after 3 turns.
4★
- At the end of each turn, grants the owner a [Shield] by 7→8% of Max HP for 2 turns.
- When the owner's HP is reduced to 30→40%, grants self a [Shield] by 20→25% of Max HP for 2 turns.
5★
- NEWAt the beginning of each wave, grants all allies [DEF Up I] for 2 turns.
6★
Exclusive Lv.4+
- When the owner's HP is reduced to 40→50%, grants self a [Shield] by 25→30% of Max HP for 2 turns.
- NEWAt the beginning of each turn, if the owner has no more than 1 layer of [Shield], grants self a [Shield] by 10% of Max HP for 2 turns.
7★
- When the owner's HP is reduced to 50→60%, grants self a [Shield] by 30% of Max HP for 2 turns.
- NEWReduces the Direct DMG taken by all allies by 6% when the owner survives.
- NEWOnly the strongest skill will take effect when there are multiple skills that can increase this attribute.
Full skill text at 5★
At the end of each turn, grants the owner a [Shield] by 8% of Max HP for 2 turns.
When the owner's HP is reduced to 40%, grants self a [Shield] by 25% of Max HP for 2 turns. This effect can only be triggered again after 3 turns.
At the beginning of each wave, grants all allies [DEF Up I] for 2 turns.
Full skill text at 7★
At the end of each turn, grants the owner a [Shield] by 8% of Max HP for 2 turns.
When the owner's HP is reduced to 60%, grants self a [Shield] by 30% of Max HP for 2 turns. This effect can only be triggered again after 3 turns.
At the beginning of each wave, grants all allies [DEF Up I] for 2 turns.
At the beginning of each turn, if the owner has no more than 1 layer of [Shield], grants self a [Shield] by 10% of Max HP for 2 turns.
Reduces the Direct DMG taken by all allies by 6% when the owner survives. Only the strongest skill will take effect when there are multiple skills that can increase this attribute.
Source: game files.
Effects
- [Shield] — Blocks some DMG.
- [DEF Up Ⅰ] — Increases DEF by 30%.

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